Show simple item record Ludi, Stephanie en
dc.contributor.editor Barnard, Ian en
dc.contributor.editor Gifford, Mary en
dc.contributor.editor Goggin, Sean en
dc.contributor.editor Kakita, Ruby en
dc.contributor.editor Miesenberger, Klaus en
dc.contributor.editor Santiago, Julia en 2014-06-26T22:02:15Z en 2014-06-26T22:02:15Z en 2014-06 en
dc.identifier.citation Journal on Technology and Persons with Disabilities 1: 81-91 en
dc.identifier.issn 2330-4219 en
dc.identifier.uri en
dc.description 28th Annual International Technology and Persons with Disabilities Conference Scientific/Research Proceedings, San Diego, 2013 en
dc.description.abstract Despite advances in assistive technology, relatively few visually impaired students participate in computer science courses. Significant factors in this underrepresentation include lack of precollege preparation, access to resources, and the highly visual nature of computing. This paper describes the development of software that provides an accessible Lego Mindstorms NXT programming environment for teenage students who are visually impaired. With the popularity of robotics in both pre-college and introductory programming classes, such an environment has the potential to accommodate students who are visually impaired in classroom and outreach activities. Pilot testing results will be presented in addition to the design of the system. en
dc.format application/pdf en
dc.language.iso en_US en
dc.publisher California State University, Northridge en
dc.rights Copyright 2013 by the authors and California State University, Northridge en
dc.subject Visually impaired en
dc.subject Outreach en
dc.subject Teens en
dc.subject Robotics en
dc.title Robotics Programming Tools for Blind Students en
dc.type Article en
dc.rights.license Creative Commons Attribution-NoDerivs 3.0 Unported License. en

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