Article

Experience Report of a Blind Gamer to Develop and Improve the Accessible Action RPG ShadowRine for Visually Impaired Gamers

Computer games are becoming increasingly diversified. The lead author of this paper first encountered them early in elementary school. One of the authors recalls quite often having had fun playing games with his neighborhood friends, who were healthy individuals. He, however, was completely blind essentially from birth, which made it impossible to visually recognize screen displays or to play any game at a satisfactory level. Visually impaired persons, including him, have had to deal with barriers in computer games, which are extremely difficult to overcome, in order to play computer games. Therefore, our group decided to embark on the task of developing a game on their own that could be enjoyed to the satisfaction of everyone, regardless of visual impairment. This report describes the sequence of events that led to the development of an action role playing game (RPG) that can be played by sighted and visually impaired persons alike, as well as the development process and the details of the finalized game.

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