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dc.contributor.author Flint, Jesse D. en
dc.contributor.author Riley, Jennifer M. en
dc.contributor.author Lang, Caitlin J. en
dc.date.accessioned 2022-06-20T21:01:32Z
dc.date.available 2022-06-20T21:01:32Z
dc.date.issued 2022 en
dc.identifier.citation Journal on Technology and Persons with Disabilities 10: 1-15. en
dc.identifier.issn 2330-4219 en
dc.identifier.uri http://hdl.handle.net/10211.3/223462
dc.description 37th Annual Assistive Technology Conference Scientific/Research Proceedings, online 2022 en
dc.description.abstract Extended reality (XR) technology has the potential to serve as an assistive tool for those with functional limitations- Both as support for those with long-term disabilities, and as a rehabilitation aid for recovery following acute injuries. This paper will explore possibilities for XR in recovery from head trauma, as well as consider how XR can be adapted to support people with functional limitations. Implications for rehabilitation and re-training for individuals with traumatic brain injury (TBI) will be discussed. TBI survivors typically have deficits in spatial cognition that lead to difficulties in navigation tasks. Individuals with TBI experience impairments in navigation skills, specifically in landmark recognition, allocentric location (ability to remember where landmarks are located on a map), and path route knowledge (recall for which direction to turn at intersections). To date there are no guidelines on the implementation of Augmented Reality (AR) specific to the development of tools to assist survivors of TBI in navigation. The first section of this report will document research related to TBI as well as provide specific evidence-based guidelines for designing navigational aids for individuals with TBI. The next section will provide general guidelines for creating augmented reality (AR) and mobile systems targeting the training and support of navigation for individuals with TBI. The final section of the report will provide a use case to demonstrate how the guidelines would appear in a mobile application to support navigation and re-training of navigation skills in users with TBI. en
dc.format application/pdf en
dc.format.extent 15 pages en
dc.language.iso en en
dc.publisher California State University, Northridge. en
dc.rights Copyright 2022 by the authors and California State University, Northridge en
dc.subject Augmented Reality en
dc.subject Virtual Reality en
dc.subject Extended Reality en
dc.subject Traumatic Brain Injury en
dc.subject Navigation en
dc.subject Egocentric Navigation en
dc.title Creating Accessible XR Technologies: Rehabilitation for TBI en
dc.type Article en
dc.rights.license Creative Commons Attribution-NoDerivs 4.0 Unported License. en


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