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dc.contributor.author Mosely, Sarah en
dc.contributor.author Anderson, Raeda en
dc.contributor.author Usmanov, George en
dc.contributor.author Morris, John en
dc.contributor.author Lippincott, Ben en
dc.date.accessioned 2022-06-20T21:01:33Z
dc.date.available 2022-06-20T21:01:33Z
dc.date.issued 2022 en
dc.identifier.citation Journal on Technology and Persons with Disabilities 10: 232-248. en
dc.identifier.issn 2330-4219 en
dc.identifier.uri http://hdl.handle.net/10211.3/223477
dc.description 37th Annual Assistive Technology Conference Scientific/Research Proceedings, online 2022 en
dc.description.abstract This study examines patterns of recreational video gaming from 2017-2021 for adults with disabilities. Analysis of video gaming trends was completed using data from a self-administered online survey of US Adults with disabilities (N=1,106) to understand patterns of gaming across disability types and demographic groups. 45.9% of respondents play video games. Of respondents who play video games, 62.4% play on a console, 68.4% play on their phone, and 57.9% play on their computer. People in three disability groups play video games more than people who have different disabilities: people with anxiety, people who have upper extremity limitations, and people with fatigue and limited stamina. Conversely, people who have limitations seeing or are blind play video games less than people with other types of disabilities. Males and younger adults with disabilities report playing video games less than females and older adults with disabilities. People with a graduate degree report playing video games less than people with lower levels of education en
dc.format application/pdf en
dc.format.extent 16 pages en
dc.language.iso en en
dc.publisher California State University, Northridge. en
dc.rights Copyright 2022 by the authors and California State University, Northridge en
dc.subject Video games en
dc.subject disability en
dc.subject gaming over time en
dc.subject video games and disability en
dc.title Video Game Trends Over Time for People with Disabilities en
dc.type Article en
dc.rights.license Creative Commons Attribution-NoDerivs 4.0 Unported License. en


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