Journal on Technology & Persons with Disabilities



This community houses the volumes of the Journal on Technology & Persons with Disabilities published by the CSUN Center on Disabilities. 2013 marks the first year of the journal, which gathers the best papers from the Annual International Technology and Persons with Disabilities Conference .


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Collections within Journal on Technology & Persons with Disabilities

Recent Submissions

  • Kouroupetroglou, Georgios; Martos, Aineias (California State University, Northridge., 2017)
    Dot elevation and dot density are two main variables that dominate the recognition and conceptualization of tactile embossed graphics by blind individuals. Nevertheless, few studies have investigated tactile sensitivity ...
  • Crest, Chelsea; Ferrari, Reny; Fogarty, Jennifer L.; Sennott, Samuel C.; Hix-Small, Hollie (California State University, Northridge., 2017)
    The purpose of this study was to examine the impact of teacher coaching and augmentative and alternative communication (AAC) modeling using an Apple iPad, during the implementation of Model, Encourage, Respond (MODELER) ...
  • Matsuo, Masaki; Sakajiri, Masatsugu; Onishi, Junji; Ono, Tsukasa; Miura, Takahiro (California State University, Northridge., 2017)
    Computer games are becoming increasingly diversified. The lead author of this paper first encountered them early in elementary school. One of the authors recalls quite often having had fun playing games with his neighborhood ...
  • Tang, Hao; Amuneke, Tayo; Lantigua, Juan; Zou, Huang; Seiple, William; Zhu, Zhigang (California State University, Northridge., 2017)
    Trip planning is useful for every traveler, especially for visually impaired people because they can learn maps and routes prior to their upcoming journey. Research on trip planning for the visually impaired has been more ...
  • Smith, Taliesin L.; Lewis, Clayton; Moore, Emily B. (California State University, Northridge., 2017)
    Interactive simulations are increasingly important in science education, yet most are inaccessible to blind learners. In developing an accessible prototype of a PhET interactive science simulation, we encountered significant ...